Here it is!
Monday, April 28, 2014
Wednesday, April 23, 2014
Monday, April 21, 2014
Assignment #11
Additions Made:
- Finished Rigging
- Finished Weight Painting
- Added all Mouth Visemes
- Added all Viseme related tongue motions
- Cleaned up Audio
- Finished Base Lip Syncing w/Visemes
Reference:
Monday, April 14, 2014
Assignment #10
Additions Made:
- Added Mouth Bag
- Added Teeth, Gums, Tongue
- Finished Eye to be physically accurate
- Added hanging eye
- Sculpted Face to droop on the right side
- Unwrapped every surface
- Complete Rig with Eye control, skin-flap control, muscle controls, and hanging eye control.
- Recorded Final Audio Track
Reference:
Monday, April 7, 2014
Assignment #9
Almost ready to rig and animate!
Begun "zombifying" my zombie via sculpting.
Begun "zombifying" my zombie via sculpting.
Large damage made through changes in the model (hole revealing the brain and mouth)
Going for a general messed up look. Like the left side of his face ran into a blow-torch.
Reference for the mouth muscles
Cheek opening reveals muscles in the mouth.
Monday, March 31, 2014
Monday, March 24, 2014
Assignment #7
Reference
Sketches
Defining Features:
Very zombie-like, opening in left cheek revealing muscles and jaw underneath, flap of skin hanging of jaw. Eyeball hanging out of socket by nerve. Tons of scrapes, gashes, bruises on face, opening in skull revealing brain.
Defining Features:
Very zombie-like, opening in left cheek revealing muscles and jaw underneath, flap of skin hanging of jaw. Eyeball hanging out of socket by nerve. Tons of scrapes, gashes, bruises on face, opening in skull revealing brain.
Wednesday, March 12, 2014
Assignment #6
Lighting the Face
Single Source Symmetry Plane - Full Face lighting
High above viewpoint
Above Viewpoint
At the Viewpoint
Below the Viewpoint
Single Source Full Face Side Lighting
45 Degrees to the Side and 45 up
Directly to the Side
Three Quarter Pose
Short Lighting
Butterfly #1 - Light even with face
Butterfly #1 - Light slightly higher than face
Broad Lighting
Facial Profiles
Light close to the Viewpoint
Light head on with the face
Light Opposite of the camera, 45 degrees
Backlit Silhouette
Multiple Source Lighting
Key, Fill, Rim, and Backlight
I liked the head-tilt on this one.
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